Prof. Dr. Wolfgang Konen
- ChatGPT Code Detection: Techniques for Uncovering the Source of Code
- Exploring the Reliability of SHAP Values in Reinforcement Learning
- Improving Reinforcement Learning Efficiency with Auxiliary Tasks in Non-visual Environments
- Ökolopoly: Case Study on Large Action Spaces in Reinforcement Learning
- Iterative Oblique Decision Trees Deliver Explainable RL Models
- Sample-based Rule Extraction for Explainable Reinforcement Learning
- Towards Learning Rubik's Cube with N-tuple-based Reinforcement Learning
- AlphaZero-Inspired Game Learning
- AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time
- The GBG Class Interface Tutorial V2.3
- Final Adaptation Reinforcement Learning for N-Player Games
- Surrogate-Assisted Optimization for Augmentation of Finite Element Techniques
- Temporal Convolutional Autoencoder for Unsupervised Anomaly Detection in Time Series
- Die CO2-Kosten des Video-Streaming
- Final Adaptation Reinforcement Learning for N-Player Games
- Reinforcement Learning for N-player Games
- The GBG Class Interface Tutorial V2.2
- Time Series Encodings with Temporal Convolutional Networks
- Anomaly Detection in Electrocardiogram Readings with Stacked LSTM Networks
- General Board Game Playing for Education and Research in Generic AI Game Learning
- SACOBRA with Online Whitening for Solving Optimization Problems with High Conditioning
- Solving Optimization Problems With High Conditioning by Means of Online Whitening
- The GBG Class Interface Tutorial V2.0
- General Board Game Playing as Educational Tool for AI Competition and Learning
- How to Solve the Dilemma of Margin-Based Equality Handling Methods
- Online Adaptable Time Series Anomaly Detection with Discrete Wavelet Transforms and Multivariate Gaussian Distributions
- The TDMR 2.0 Package
- The TDMR 2.0 Tutorial
- Anomaly Detection in Time Series with Discrete Wavelet Transforms and Maximum Likelihood Estimation
- Comparing Kriging and Radial Basis Function Surrogates
- Constraint Handling in Efficient Global Optimization
- Online Anomaly Detection on the Webscope S5 dataset
- Self-Adjusting Parameter Control for Surrogate-assisted Constrained Optimization under Limited Budgets
- The GBG Class Interface Tutorial: General Board Game Playing and Learning
- Equality Constraint Handling for Surrogate-assisted Constrained Optimization
- Illumination-invariant Image Mosaic Calculation based on Logarithmic Search
- Online Adaptable Learning Rates for the Game Connect-4
- Online Selection of Surrogate Models for Constrained Black-box Optimization
- A New Repair Method For Constrained Optimization
- Efficient Multi-criteria Optimization on Noisy Machine Learning Problems
- Reinforcement Learning for Board Games: The Temporal Difference Algorithm
- Reinforcement Learning für Brettspiele: Der Temporal Difference Algorithmus
- SACOBRA: Self-Adjusting Constrained Black-Box Optimization with RBF
- SVM Ensembles Are Better When Different Kernel Types Are Combined
- The rCMA Tutorial: Examples for using CMA-ES in R
- Connect-4 Game Playing Framework (C4GPF)
- Tuning and Evolution of Support Vector Kernels
- Ensemble Based Optimization and Tuning Algorithms
- Noisy Optimization with Sequential Parameter Optimization and Optimal Computational Budget Allocation
- Tuned Data Mining
- Tuned Data Mining in R
- Clustering Based Niching for Genetic Programming in the R Environment
- Comparing SPO-Tuned GP and NARX Prediction Models for Stormwater Tank Fill Level Prediction
- Optimization of Biogas Production with Computational Intelligence a Comparative Study
- Optimization of Support Vector Regression Models for Stormwater Prediction
- Parameter-Tuned Data Mining
- SPOT: A Toolbox for Interactive and Automatic Tuning in the R Environment
- Optimierte Modellierung von Füllständen in Regenüberlaufbecken mittels CI-basierter ParameterselektionOptimized Modelling of Fill Levels in Stormwater Tanks Using CI-based Parameter Selection Schemes
- Reinforcement Learning for Games
- Parameterselektion für komplexe Modellierungsaufgaben der Wasserwirtschaft
- Reinforcement Learning
Publikationsliste
Publikationsliste (CSV)
Publikationsliste (PDF) im "American Psychological Association 6th edition (DOI)"-Zitierstil
Publikationsliste (PDF) im "Anglia Ruskin University - Harvard"-Zitierstil
Publikationsliste (PDF) im "Gesellschaft für Bildung und Forschung in Europa - Harvard"-Zitierstil
Download
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- ChatGPT Code Detection: Techniques for Uncovering the Source of Code
- Exploring the Reliability of SHAP Values in Reinforcement Learning
- Improving Reinforcement Learning Efficiency with Auxiliary Tasks in Non-visual Environments
- Ökolopoly: Case Study on Large Action Spaces in Reinforcement Learning
- Iterative Oblique Decision Trees Deliver Explainable RL Models
- Sample-based Rule Extraction for Explainable Reinforcement Learning
- Towards Learning Rubik's Cube with N-tuple-based Reinforcement Learning
- AlphaZero-Inspired Game Learning
- AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time
- The GBG Class Interface Tutorial V2.3
- Final Adaptation Reinforcement Learning for N-Player Games
- Surrogate-Assisted Optimization for Augmentation of Finite Element Techniques
- Temporal Convolutional Autoencoder for Unsupervised Anomaly Detection in Time Series
- Die CO2-Kosten des Video-Streaming
- Final Adaptation Reinforcement Learning for N-Player Games
- Reinforcement Learning for N-player Games
- The GBG Class Interface Tutorial V2.2
- Time Series Encodings with Temporal Convolutional Networks
- Anomaly Detection in Electrocardiogram Readings with Stacked LSTM Networks
- General Board Game Playing for Education and Research in Generic AI Game Learning
- SACOBRA with Online Whitening for Solving Optimization Problems with High Conditioning
- Solving Optimization Problems With High Conditioning by Means of Online Whitening
- The GBG Class Interface Tutorial V2.0
- General Board Game Playing as Educational Tool for AI Competition and Learning
- How to Solve the Dilemma of Margin-Based Equality Handling Methods
- Online Adaptable Time Series Anomaly Detection with Discrete Wavelet Transforms and Multivariate Gaussian Distributions
- The TDMR 2.0 Package
- The TDMR 2.0 Tutorial
- Anomaly Detection in Time Series with Discrete Wavelet Transforms and Maximum Likelihood Estimation
- Comparing Kriging and Radial Basis Function Surrogates
- Constraint Handling in Efficient Global Optimization
- Online Anomaly Detection on the Webscope S5 dataset
- Self-Adjusting Parameter Control for Surrogate-assisted Constrained Optimization under Limited Budgets
- The GBG Class Interface Tutorial: General Board Game Playing and Learning
- Equality Constraint Handling for Surrogate-assisted Constrained Optimization
- Illumination-invariant Image Mosaic Calculation based on Logarithmic Search
- Online Adaptable Learning Rates for the Game Connect-4
- Online Selection of Surrogate Models for Constrained Black-box Optimization
- A New Repair Method For Constrained Optimization
- Efficient Multi-criteria Optimization on Noisy Machine Learning Problems
- Reinforcement Learning for Board Games: The Temporal Difference Algorithm
- Reinforcement Learning für Brettspiele: Der Temporal Difference Algorithmus
- SACOBRA: Self-Adjusting Constrained Black-Box Optimization with RBF
- SVM Ensembles Are Better When Different Kernel Types Are Combined
- The rCMA Tutorial: Examples for using CMA-ES in R
- Connect-4 Game Playing Framework (C4GPF)
- Tuning and Evolution of Support Vector Kernels
- Ensemble Based Optimization and Tuning Algorithms
- Noisy Optimization with Sequential Parameter Optimization and Optimal Computational Budget Allocation
- Tuned Data Mining
- Tuned Data Mining in R
- Clustering Based Niching for Genetic Programming in the R Environment
- Comparing SPO-Tuned GP and NARX Prediction Models for Stormwater Tank Fill Level Prediction
- Optimization of Biogas Production with Computational Intelligence a Comparative Study
- Optimization of Support Vector Regression Models for Stormwater Prediction
- Parameter-Tuned Data Mining
- SPOT: A Toolbox for Interactive and Automatic Tuning in the R Environment
- Optimierte Modellierung von Füllständen in Regenüberlaufbecken mittels CI-basierter ParameterselektionOptimized Modelling of Fill Levels in Stormwater Tanks Using CI-based Parameter Selection Schemes
- Reinforcement Learning for Games
- Parameterselektion für komplexe Modellierungsaufgaben der Wasserwirtschaft
- Reinforcement Learning
Publikationsliste
Publikationsliste (CSV)
Publikationsliste (PDF) im "American Psychological Association 6th edition (DOI)"-Zitierstil
Publikationsliste (PDF) im "Anglia Ruskin University - Harvard"-Zitierstil
Publikationsliste (PDF) im "Gesellschaft für Bildung und Forschung in Europa - Harvard"-Zitierstil
Download
RDF/XML-Format
JSON-LD-Format
Turtle-Format
N3-Format